邯郸公司网站建设/淘数据官网
资源下载地址:https://download.csdn.net/download/sheziqiong/85813646
资源下载地址:https://download.csdn.net/download/sheziqiong/85813646
需要具备iOS绘画基础知识
- 完成一个最基本的涂鸦板
- 给涂鸦板加上颜色选择功能,和笔触粗细功能
效果图:
完成一个最基本的涂鸦板
下载代码后见文件PaintViewV01,看效果请在ViewController中找到PaintView,换成PaintView01
步骤和原理
- 重写uiview的 init、initWithFrame方法,主要是添加一个白色的背景色
- 重写touchesBegan、touchesMoved、touchesEnded,作用是接收屏幕触摸的坐标,手指接触uiview后会依次执行这三个方法。 其中重写touchesBegan和重写touchesEnded只在开始和结束执行一次,而手指在移动的过程中,会多次执行touchesMoved
- 重写drawRect方法,根据用户手指的移动,画出涂鸦
代码
# import "PaintViewV01.h"@implementation PaintViewV01{//画的线路径的集合,内部是NSMutableArray类型NSMutableArray *paths;
}http://www.biyezuopin.vip-(instancetype)init{self = [super init];if (self) {//初始化uiview的样式[self paintViewInit];}return self;
}
-(instancetype)initWithFrame:(CGRect)frame{self = [super initWithFrame:frame];if (self) {//初始化uiview的样式[self paintViewInit];}return self;
}//初始化paintViewInit样式和数据
-(void)paintViewInit{//添加背景色self.backgroundColor = [UIColor whiteColor];//初始化路径集合paths = [[NSMutableArray alloc]init];
}-(void)drawRect:(CGRect)rect{//必须调用父类drawRect方法,否则 UIGraphicsGetCurrentContext()获取不到context[super drawRect:rect];//获取ctxCGContextRef ctx = UIGraphicsGetCurrentContext();//渲染所有路径for (int i=0; i<paths.count; i++) {NSMutableArray *pathPoints = [paths objectAtIndex:i];CGMutablePathRef path = CGPathCreateMutable();for (int j=0; j<pathPoints.count; j++) {CGPoint point = [[pathPoints objectAtIndex:j]CGPointValue] ;if (j==0) {CGPathMoveToPoint(path, &CGAffineTransformIdentity, point.x,point.y);}else{CGPathAddLineToPoint(path, &CGAffineTransformIdentity, point.x, point.y);}}//路径添加到ctCGContextAddPath(ctx, path);//描边CGContextStrokePath(ctx);}
}-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{//创建一个路径,放到paths里面NSMutableArray *path = [[NSMutableArray alloc]init];[paths addObject:path];
}http://www.biyezuopin.vip-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event{//获取当前路径NSMutableArray *path = [paths lastObject];//获取当前点CGPoint movePoint = [[touches anyObject]locationInView:self];NSLog(@"touchesMoved x:%f,y:%f",movePoint.x,movePoint.y);//CGPint要通过NSValue封装一次才能放入NSArray[path addObject:[NSValue valueWithCGPoint:movePoint]];//通知重新渲染界面,这个方法会重新调用UIView的drawRect:(CGRect)rect方法[self setNeedsDisplay];
}-(void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event{}@end
完成后,就可以画画了,不过只能画固定粗细的黑色笔画,下面,我我们增加彩色笔画和控制粗细的功能
给涂鸦板加上颜色和笔触粗细选择的功能
下载代码后见文件PaintViewV02,看效果请在ViewController中找到PaintView,换成PaintView02
步骤
- 增加一个数据对象,封装笔触pathPoint、笔触颜色、笔触粗细
- 修改变量名称,增加变量
- 修改界面,添加色板,和笔触粗细选择器
- 修改原来的touchesBegan,touchesMoved方法,将选择的颜色数据和粗细数据封装
- 修改drawRect方法
增加一个数据对象,封装笔触pathPoint、笔触颜色、笔触粗细
# import <Foundation/Foundation.h>
# import <UIKit/UIKit.h>@interface PaintStep : NSObject{@public//路径NSMutableArray *pathPoints;//颜色CGColorRef color;//笔画粗细float strokeWidth;
}@end
# import "PaintStep.h"@implementation PaintStep@end
修改变量名称,增加变量,
paths 改名为 paintSteps,并增加currColor和slider两个变量
//屏幕的宽高,做自适应用的
# define width [UIScreen mainScreen].bounds.size.width
# define height [UIScreen mainScreen].bounds.size.height@implementation PaintViewV02{//画的线路径的集合,内部是NSMutableArray类型NSMutableArray *paintSteps;//当前选中的颜色UIColor *currColor;//当前笔触粗细选择器UISlider *slider;}
修改界面,添加色板,和笔触粗细选择器
(void)paintViewInit 方法增加对两个方法的调用 —
-(void)paintViewInit 方法增加....//创建色板[self createColorBord];//创建笔触粗细选择器[self createStrokeWidthSlider];
}
创建色板和创建笔触粗细选择器的实现
//创建色板
-(void)createColorBord{//默认当前笔触颜色是黑色currColor = [UIColor blackColor];//色板的viewUIView *colorBoardView = [[UIView alloc]initWithFrame:CGRectMake(0, 20, width, 20)];[self addSubview:colorBoardView];//色板样式colorBoardView.layer.borderWidth = 1;colorBoardView.layer.borderColor = [UIColor blackColor].CGColor;//创建每个色块NSArray *colors = [NSArray arrayWithObjects:[UIColor blackColor],[UIColor redColor],[UIColor blueColor],[UIColor greenColor],[UIColor yellowColor],[UIColor brownColor],[UIColor orangeColor],[UIColor whiteColor],[UIColor orangeColor],[UIColor purpleColor],[UIColor cyanColor],[UIColor lightGrayColor], nil];for (int i =0; i<colors.count; i++) {UIButton *btn = [[UIButton alloc]initWithFrame:CGRectMake((width/colors.count)*i, 0, width/colors.count, 20)];[colorBoardView addSubview:btn];[btn setBackgroundColor:colors[i]];[btn addTarget:self action:@selector(changeColor:) forControlEvents:UIControlEventTouchUpInside];}}//切换颜色
-(void)changeColor:(id)target{UIButton *btn = (UIButton *)target;currColor = [btn backgroundColor];
}//创建笔触粗细选择器
-(void)createStrokeWidthSlider{slider = [[UISlider alloc]initWithFrame:CGRectMake(0, 50, width, 20)];slider.maximumValue = 20;slider.minimumValue = 1;[self addSubview:slider];
}
完成后,我们的画板就可以画出彩色的笔画,控制粗细了。之后,我会继续给画板增加一些功能,并把方法写出来。
资源下载地址:https://download.csdn.net/download/sheziqiong/85813646
资源下载地址:https://download.csdn.net/download/sheziqiong/85813646