代刷网站系统怎么做/百度知道官网手机版
文章作者:Tyan
博客:noahsnail.com | CSDN | 简书
1. Description
2. Solution
**解析:**Version 1,判断游戏合不合法,主要分为下面几个方面:
- 由于
X
先放,轮流放置,因此X
的数量永远大于等于O
的数量。 - 由于是轮流放置,因此二者的数量差值最大为1。
- 当
X
先结束游戏时,此时X
的数量等于O
的数量加1。 - 当
O
先结束游戏时,此时X
的数量等于O
的数量。
根据上述条件依次判断即可。
- Version 1
class Solution:def validTicTacToe(self, board: List[str]) -> bool:x_count = 0o_count = 0for line in board:for ch in line:if ch == 'X':x_count += 1elif ch == 'O':o_count += 1if o_count > x_count or x_count > o_count + 1:return Falseif x_count == o_count and self.isGameOver(board, 'X'):return Falseif x_count == o_count + 1 and self.isGameOver(board, 'O'):return Falsereturn Truedef isGameOver(self, board: List[str], ch: str) -> bool:# Check rowsfor i in range(3):if board[i][0] == ch and board[i][0] == board[i][1] and board[i][1] == board[i][2]:return True# Check columnsfor i in range(3):if board[0][i] == ch and board[0][i] == board[1][i] and board[1][i] == board[2][i]:return True# Check diagonalsif board[1][1] == ch and ((board[0][0] == board[1][1] and board[1][1] == board[2][2]) or(board[0][2] == board[1][1] and board[1][1] == board[2][0])):return Truereturn False
Reference
- https://leetcode.com/problems/valid-tic-tac-toe-state/